Turok 360 to use Unreal Engine 3 |
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| Posted by: | Luke | Date added: | 09.27.05 |
| Categories: | [ Xbox 360 Games ] | ||
| News: | |||
Two press releases concerning Turok, the dinosaur shooter, have been issued today. Firstly, Buena Vista Games (BVG) announced that they have acquired the rights to the publishing of Turok's comic outings. Then a separate press release told the world that Turok 360 (unofficial title) will use the Unreal Engine 3 that everyone loves to rant about. With good reason.![]() PRESS RELEASE: Epic’s Unreal Engine 3 to power BVG’s next generation content Raleigh, NC and Burbank, CA – September 27, 2005 – Buena Vista Games, Inc. (BVG), the interactive entertainment arm of The Walt Disney Company (NYSE: DIS), and Epic Games, world-class developers of cutting-edge video games and pioneer of the award-winning Unreal® Engine, today announced an agreement to license Unreal Engine 3 for multiple next-generation BVG projects. The first game under the agreement is based on the popular “Turok” franchise, and will be developed by BVG’s new Propaganda Games studio in Vancouver, British Columbia. “We have ambitious goals for the future and a strategy to enhance Buena Vista Games’ position as a major force in interactive entertainment. BVG’s intellectual properties, combined with Epic’s leadership in underlying technology, ensures the best game content for consumers,” said Michael Ryder, vice president of worldwide production, Buena Vista Games. “Licensing Unreal Engine 3 is a strategic move to provide cost-effective and timely delivery of new content, allowing our development teams to leverage the enormous capabilities of emerging next-generation systems,” he concluded. PRESS RELEASE: Buena Vista Games Acquires Worldwide Video Game Publishing Rights To Comic Book Hero 'Turok' From Classic Media Buena Vista Games, Inc. (BVG), the interactive entertainment arm of The Walt Disney Company (NYSE: DIS), announced today that Classic Media, Inc. has awarded BVG the video game publishing rights to the comic book property, "Turok." A popular franchise in both the comic book and video game worlds, the new Turok games will target the core gamer audience and will be developed by BVG's new Vancouver studio, Propaganda Games. BVG plans to publish games for multiple console and handheld game platforms, including the next generation successors. "With the launch of the new console and handheld game platforms, we feel it is the perfect time to redefine Turok video games," said Graham Hopper, senior vice president and general manager, Buena Vista Games. "We expect Turok to lead our growth strategy of creating action-oriented game franchises for the core gamer market." Leslie Levine, vice president of licensing and consumer products at Classic Media, added, "BVG is committed to building Turok into one of their cornerstone franchises to reach the core gamer through exciting new platforms. We couldn't ask for a more enthusiastic team to develop Turok." The original "Turok" property, created by Matthew H. Murphy, first appeared in comic books in 1954. The story was set around Turok and his young friend Andar, who during a hunting expedition gone wrong; stumble across a prehistoric valley filled with deadly predators. Over the past four decades, hundreds of Turok's dinosaur-hunting adventures have graced the pages of comic books throughout the world, building a global franchise. Turok made his video game debut on the Nintendo 64, and has appeared on the PC and multiple console game platforms, selling more than 5 million units worldwide over the franchise lifespan. "Through compelling new technology, game design and graphics, it is our goal to take the Turok franchise to new heights," said Josh Holmes, vice president and studio general manager for Propaganda Games. "The brand's rich, prehistoric setting and ferocious monsters provide us an extensive palette of content to create the most intense, action-packed game play for next generation console systems." "It is our goal to capture the essence of Turok and the rich, prehistoric creatures and environments, and leverage new technology and game play mechanics to create Turok game we've only dreamed about," said Josh Holmes, vice president and studio general manager for Propaganda Games. "It is exciting for everyone at the studio to be a part of building a franchise for the next generation of Turok titles, as we all grew up reading the comic books and playing the first games." Propaganda Games, is BVG's newly formed development studio in Vancouver, Canada. The studio's charge is to create innovative action/adventure games for the major video game consoles including upcoming next-generation platforms. The studio will focus on developing original intellectual property, as well as key BVG-owned and licensed content for the older core gamer consumer. The studio founders are Josh Holmes, Howard Donaldson, Daryl Anselmo, and Jorge Freitas. Holmes, Anselmo and Freitas are expert video game developers who were instrumental in creating the NBA Street and Def Jam franchises for Electronic Arts. Donaldson formerly served as EA Canada's Chief Financial Officer for seven years overseeing the company's successful growth and was an integral member of the executive team. Propaganda Games has already assembled a high-caliber group of more than 30 talented, veteran game developers and is continuing to grow and establish their core team. I loved Turok on N64 but haven't played it since. Roll on Turok 360! |
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| Comments The following comments have been submitted by our users: |
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| By: | Bootaaay | On: | 09.27.05 |
| I severely doubt that any new Turok game can live up to the n64 games, evolution was crud and the series is like Driver - one sequel too many | |||
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