Xbox.com on Xbox 360 Camera |
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| Posted by: | Luke | Date added: | 02.20.06 |
| Categories: | [ 360 Accessories ][ Xbox 360 Online ] | ||
| News: | |||
| The official Xbox.com website has an interesting article, describing the features of their impending Xbox 360 Camera, plus the ways we can put this functionality to use. What features do I get? In-Camera Video Processing The camera itself is capable of not only receiving the information, but also processing it. It's no mean feat in something so small, and it allows the console to run unfettered, as the image processing doesn't suck up all its bandwidth. Thirty Frames per Second The camera is capable of capturing 30 frames per second. If you need a standard for comparison, think about this: Television is displayed at 30 frames per second, most video games are displayed at 30 frames per second (though developers are striving to make 60 the norm), and film is captured and displayed at 27 frames per second. Stills Like any good video camera, the camera is also capable of taking still images (with 1.3 megapixels of memory) as well. Your faces can be imported into games or accompany your name on leader boards for even more recognition and fame. Low Light Performance We gamers love playing in the dark—most gaming environments have very low illumination, and the camera is designed specifically with that in mind. How can I put them to use? Video Chat To further illustrate the point, he mentioned, "It's not just the camera, we have the microphone as well." The microphone plugs directly into the controller and allows your voice to carry through to the recipient's TV or stereo speakers. The microphone connected to the Xbox 360 Controller allows group chat, unlike the Xbox 360 Headset. Video chat and video messaging with your friends will become an integrated part of the Xbox Live experience. Gesture Gaming The specs for the camera are something to behold, and the ability to hold quality video chats with your friends is just plain neat. But what use does it have in gaming? Banerjee responds with a couple of interesting points. "It will open the door for the future of gesture gaming, and it goes hand-in-hand with the software that's developed for it." In short, the camera offers developers the ability to add elements of gameplay that could directly respond to your own actions. For example, imagine controlling a squad of soldiers by silently gesturing where to go, instead of issuing a voice command and alerting nearby guards. Read more about the 360 Camera here. The question remains, how much will this baby cost? How many hard earned bucks would you shell out to see your opponent's ugly mug? | |||
| Networked Items: (1) | - Xbox 360 Camera |
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